Hey, maybe I can be useful here!
I used to run a
lot of RPGs (back when I had the free time and friends to). I've run D&D 2e, 3.5e, 4e, with 4e as a personal favorite. WoD (standard), Pathfinder, Savage Worlds, Eclipse Phase, Dark Heresy, Gamma World, the list could go on for an embarrassingly long time. Personally I prefer rules-light systems, or at the very least systems that get the hell out of the way when needed. 4e is surprisingly adept at this. FATE is also fantastic. 3.5e and Pathfinder are perhaps a little clunky for me.
In terms of storytelling I favor epic scale low fantasy or conspiracy games. Everyone wants something, and events are usually in play that go way beyond the PCs themselves. It's so wonderful to see the players get in over their heads and slowly realise the true scale of what they're involved with.
Quote from: Erik Ezrin on May 19, 2013, 09:03:28 AM
You know, tabletop RPG's have actually a lot in common with LARP, the only difference being that with LARP you act on it and aren't sitting round a table with pen and paper.
That's why I'm not usually allowed to RP in an open area. I get up, gesticulate, use props, pace around the room excitedly and make an unashamed fool of myself. And then I drag everyone else into it.