Quote from: kate on April 20, 2014, 07:25:57 AMWorld PvP on the other hand was a disaster lol. Other guild members got a huge kick out of it, but all i seemed to be doing was running around aimlessly and getting killed. 
WvWvW mode has seen a ton of improvements since launch. Unfortunately, the matchmaking system is still just as bad (if not worse) than it used to be. So, a lot of times you'll be matched against servers significantly better than yours. So, you'll lose no matter what you do because you will be outnumbered or simply outskilled.
A lot of my desire to play the game has waned, because I spend most of my time in WvWvW mode.
I was having a debate just last week about this with some people in map chat. Another person started a debate about it, and I agreed with them that it basically doesn't matter what we do because we will still lose. The commander seemed to think that we just needed better coordination. I said, it doesn't matter if we fight off a single zerg from a single tower, because it would take all of our players to do that even if they did coordinate. Meanwhile, the server we were matched against has AT LEAST one zerg of that size on EACH of the four maps, while we can only muster a group of that size on two maps maximum, and only during our peak hours.
It doesn't matter if your guys are worth three of theirs, or four of theirs. If you can take on four of their guys by yourself, you will still lose when you are outnumbered five to one. The commander didn't seem to understand this. A zerg full of bad players is still a zerg. There comes a point where you won't have enough damage to overcome them regardless of how good your players are, simply based on the fact that they have so many that they can just stand there and autoattack you to death.