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General Discussions => Entertainment => Gaming => Topic started by: Martine A. on December 16, 2015, 11:23:41 PM

Title: Talk about Skyrim
Post by: Martine A. on December 16, 2015, 11:23:41 PM
So, here we go.  ;D After Talk about Oblivion (https://www.susans.org/forums/index.php/topic,196310.0.html), here is the part about Skyrim.

I already polluted (https://www.susans.org/forums/index.php/topic,196310.msg1787105.html#msg1787105) the Oblivion topic a little. In short, I reinstalled Skyrim yesterday and was already making noise about being unable to reach places by going straight line, and walking all the way around a mountain to find a path that leads to a place on it. I also made a little fun of the 7,000 steps thing.  :angel:

These days I will be stepping on Miraak's tail until they succumb. Suppose that is the Dragonborn add on. Doing that quest for the first time.
Title: Re: Talk about Skyrim
Post by: Chloƫjade on December 17, 2015, 07:46:12 PM
I love the mods for all the Elder Scroll games that allow it :). i like having the right parts jiggle lol
Title: Re: Talk about Skyrim
Post by: Katiepie on December 18, 2015, 12:01:00 AM
Since I already polluted the "talk about oblivion" thread with morrowind, I will not taint this thread with it.

I've noticed with my play throughs in skyrim, that my first place to go before starting anything main quest was to always always venture to Falkreath, since through all questlines you never ever ever go that way. I mean the only real quests that start to there is the Barbados companion quest (the faithful dog companion forever if you decide to never finish the quest) and also the quest in which you break the werewolf out of his cell, just to either kill him in the mountain pass (and take his deadric hide) by Whiterun, or make an alliance to him and have an on call sort of werewolf alliance by your side.

Those two quests I always did first, other than going to the one mine, with bandits, just a little ways north of Whiterun, to get the infamous transmute skill, so I can always start out making a good haul of money transmuting all copper to silver and then to gold. Especially if you start out with heading with the Nord (can't remember his name) in the intro, so in the first town you can take those twenty pieces of copper bars by the trader, and then turn it to gold, and then start out with a ton of money.

I had many characters and never ever ever finished the main story mode lol. I would always run weird builds not really following the lore of the races, like I had a Nord who wielded lightning magic, with a light armor build. Or I did a run strictly using blocking skills, quaffing many foods that would have the 10 minute stamina regeneration for endless power shield bashing, which would really do so much to always have the enemies on the floor like all the time. Only slight issue I had was when there was more than one dragon around with that build, and I had complimented it with the destruction (fire or lightning body) skills to either burn multiple enemies to get mobs down easier or to incapacitate them even further.
I once had the burliest Altmer, who used two handed weapons and heavy clad armor, who would squish giants and mammoths if they got too close.

Skyrim was fun for its quirkyness, I liked the whole revamped system for lock picking, though the skill tree was horrid for the way that it was a little more challenging to raise those skills up.
The way you were able to buy a house and semi configure it to have things hang on walls was pretty genius, as well as getting married, and having your spouse do house sales was another interesting concept through it as well.

Kate <3
Title: Re: Talk about Skyrim
Post by: Martine A. on December 19, 2015, 04:49:23 AM
Compared to Oblivion, Skyrim just runs. Oblivion, as it comes from the steam, requires me to kill its main process on first run, leaving the child rundll32 orphaned. Then further runs work. Until one run refuses. Then steam's appcache needs cleaning and all involved processes need killing to start over.

In this play, just as I returned from High Hrothgar, cultists attacked me in the middle of Ivarstead.
People got hurt. That got me determined to chase the cause to its root. That led me to the isle of Solstheim and very deep plot of the Dranogborn add on. When I started, I thought I'll bash a village or at most a fort of nutheads. I got way more than I bargained for.

The main thing now is, I went there as a level 3 character. Returned to Skyrim as level 12 and most opponents in the way are super weak. ;D

Generally from Morrowind to Skyrim, I have a thing about Dwemer ruins.

(https://www.susans.org/forums/gallery/0/42517-191215050015.jpeg)
Title: Re: Talk about Skyrim
Post by: Chloƫjade on December 19, 2015, 11:06:41 AM
Yeah I've Loved Dwemer ruins since Morrowind. I also just love dungeon crawling :).
Title: Re: Talk about Skyrim
Post by: Vinyl Scratch on December 19, 2015, 05:02:46 PM
I used to play skyrim but broke it with mod overload  ;D
Title: Re: Talk about Skyrim
Post by: Kylo on December 19, 2015, 05:44:58 PM
Playing it at the moment.

I like that quest where you have to sneak into the ambassador's residence. I got back in there by sneaking, and was surprised no-one attacked me on sight, then remembered because my character is Altmer. I wanted to hang out with my own kind and steal some of those Thalmor robes. There aren't many Altmer in the main game it seems... only found one I can marry and she thinks my Aldmeri swag sucks.

Still have Solstheim to find.
Title: Re: Talk about Skyrim
Post by: Martine A. on January 09, 2016, 09:07:43 AM
[ I ] Don't feel like playing it anymore. Since I finished the new add ons, I don't feel like playing the main quest and the core Skyrim. Probably will uninstall it once I need space on disk. Skyrim is thereby proven to be a game I wouldn't play again.