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Help with Alchemist's Sigils

Started by Biscuit_Stix, December 02, 2012, 10:29:46 PM

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Biscuit_Stix

I'm joining a L.A.R.P (live action role play) group and I'm going to be an Alchemist. It's cool because I have to carry physical vials of (edible) stuff, that have to be ingested by whomever I'm "poisoning", but all my potions/poisons must be labelled with a sigil. So here's where I need some creative input. I don't want to doodle a tiny skull on me Death poisons, ya know? So any input or symbols to look for would be greatly appreciated. My potions/poisons are as follows:

Love, Death, Sleep, Truth, Raise Dead, Heal, Repair Armour, Acid, Enchant and Disenchant, and Seance.

Also, ideas for what kind of tasty things to put in my vials would also be helpful. I was thinking blood orange juice for the heals, etc. Anyway, creative people GO! :) TIA
What the hell was that?!                 From every wound there is a scar,
Spaceball 1.                                     and every scar tells a story.
*gasp* They've gone to plaid!        A story that says,
                                                        "I survived."
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Maddie

If it's supposed to be convincing, that stuff ought to be personal to yourself.

Here's a good primer on sigil design and charging: http://www.simoniff.com/sigils/sigils.html
Traditional table of correspondences here: http://hermetic.com/crowley/libers/liber777.pdf
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